AI Insights · Timothy · January 2022
Top 5 Match 3 Games in Uruguay Q4 2021 Performance Review
An overview of the performance of the top 5 Match 3 games in Uruguay during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Match 3 games on a unified platform in Uruguay showcased intriguing trends in their performance metrics. Data from Sensor Tower reveals the patterns in weekly downloads, revenue, and active users for these popular games.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw a gradual increase in its weekly revenue, peaking at around $1.6K in late November. Downloads fluctuated, reaching a high of 579 in mid-October and ending the quarter at 309. Active users showed a slight decline from 2K at the start of the quarter to about 1.8K in mid-December, but rebounded to 2K by the end of December.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. exhibited varied revenue trends, with a notable peak of $427 in the final week of December. Downloads remained relatively stable, with a significant spike to 1.8K in the last week of December. Active users also saw a steady increase, rising from 1.1K in early October to nearly 2K by the end of December.
Best Fiends - Match 3 Puzzles from Seriously experienced a consistent weekly revenue, reaching up to $251 in late November. Downloads were more variable, peaking at 544 in late September and then stabilizing around 126 by the end of December. Active users started at 4.7K in late September, gradually decreasing to 2.7K by the end of the quarter.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. showed a diverse revenue pattern, peaking at $296 in late November. Downloads were highest at 1.1K in mid-October and dropped to 466 by the end of December. Active users remained relatively high, starting at 5.9K in late September and ending at 5.1K in late December.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED had a significant rise in weekly revenue towards the end of the quarter, peaking at $369 in the last week of December. Downloads were modest, with a peak of 55 in the final week of December. Active users hovered around 150 throughout the quarter, with minor fluctuations.
For more detailed insights and data on app performance, visit Sensor Tower.